Keeping on Top of Gaming News

The gaming industry is a huge industry that consumes as much news space as any other widely known enterprise. It’s so large in fact, if you take a walk down…

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Your Own Virtual World Play God – Be God (Even If It’s Only Electronically)

Part of the appeal of video games is the visual eye-candy that splashes across the television screen. But even the addictive imagery is only half of the equation. The remaining…

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What’s Up With Wii? A Guide of What’s Available for Nintendo’s Wii System

If you haven’t heard of Nintendo’s Wii system, we have just one question for you. Where have you been?! This hot new gaming system made its debut right at the…

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What’s Up With Playstation 2 and 3? A Guide of What’s Available for SCEA’s Playstation 2, Playstation 3, and the PSP System

The Playstation Systems. As number three in a line of Playstation products, Playstation 3 ($599.99) boasts new parallel processing that enables broadband multiplayer action. It’s built in Blu-Ray disc drive…

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What Makes A Great Game: A Gentle Reminder for Programmers It’s easy to get lost in all the details of building a great video or computer game – so easy in fact, that we can forget the parts of a game that make them fun to play. The following serves as a gentle reminder of what prompts players to play games in the first place. Refer to this reminder in the event that you get bogged down or distracted with confusing C++ syntax, or lines and lines of Visual Basic statements and DLL structures. 1. Remember the player is the main character. Here’s a secret between you and me: People play games to gain a sense of control. If you can manage to program your game in a way that puts the player in control, then you’ve already won half the battle. This doesn’t mean to suggest that the game should be easy. It simply means that when a gamer runs home from school or drives home from work to play a video game, she wants to feel the control that she didn’t have during the hours between nine and five. The outcome of a game – whether it’s a win or a loss – should never be random, but the result of a good, controlled game play instead.

2. KISS. Remember that acronym? It stands for Keep It Simple Stupid. We all know that programming a game is hard business, but believe us when we say we don’t…

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What’s Up With Xbox 360? A Guide of What’s Available for Microsoft’s XBox 360 System

The XBox 360 System. The new Xbox 360 console ($399.99) brings Microsoft technology to the gaming industry like never before. This new toy sports new Internet connections to social communities…

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What’s Up With NintendoDS? A Guide of What’s Available for the NintendoDS System

If you’re looking for a game system that comes with a butt-load of inexpensive games, you come to the right place. No other gaming system on the market today hosts…

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Video Games in the Future A Gamer’s Plea

With video game technology advancing so fast and so far from where it started, one can’t help but to entertain the idea of where it’s going to go from here….

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This Game Sucks A Guide To Giving New Games a Chance

It’s hard to get into a new groove once we’ve settled into a favorite pattern of doing something and that includes playing new games or trying a new game system….

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Playing Old Games on a New Computer It’s a Hoot!

Admit it – you still crave a good game of scrolling Super Mario or Dig Dug just like you did “back in the day.” We all do because playing them…

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